Table of Contents

Method SetEffectIconFlashing

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

SetEffectIconFlashing(EffectIconTableEntry, bool)

Sets whether the specified effect icon should be flashing in the creature's GUI icon bar.

public void SetEffectIconFlashing(EffectIconTableEntry effectIcon, bool flashing)

Parameters

effectIcon EffectIconTableEntry

The icon to start/stop flashing.

flashing bool

The new flashing state.

Remarks

If the creature does not have the icon specified active in their GUI, nothing happens.
This function will not add icons to the icon bar.