Method LevelUpHenchman
LevelUpHenchman(NwClass, PackageType, bool)
Levels up this creature using the default settings.
You can assign a new class to level up
If an invalid class combination is chosen the default class is leveled up.
Package determines which package to level up with.
If package is omitted it will use the starting package assigned to that class or just the class package.
public int LevelUpHenchman(NwClass nwClass, PackageType package, bool spellsReady = false)
Parameters
nwClassNwClassConstant matching the class to level the creature in.
packagePackageTypeConstant matching the package used to select skills and feats for the henchman.
spellsReadyboolDetermines if all memorable spell slots will be filled without requiring rest.
Returns
- int
Returns the new level if successful, or 0 if the function fails.