Table of Contents

Method Create

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

Create(string, Location, bool, string)

Creates a creature at the specified location.

public static NwCreature? Create(string template, Location location, bool useAppearAnim = false, string newTag = "")

Parameters

template string

The creature resref template from the toolset palette.

location Location

The location where this creature will spawn.

useAppearAnim bool

If true, plays EffectAppear when created.

newTag string

The new tag to assign this creature. Leave uninitialized/as null to use the template's tag.

Returns

NwCreature