Table of Contents

Method ActionRandomWalk

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

ActionRandomWalk()

The creature will generate a random location near its current location and pathfind to it. This repeats and never ends, which means it is necessary to call ClearActionQueue(bool) in order to allow a creature to perform any other action once BeginRandomWalking has been called.

public Task ActionRandomWalk()

Returns

Task