Table of Contents

Property WeaponWieldType

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

WeaponWieldType

Gets the animation set is used when this item is wielded (equipped) in one of the weapon slots.
May also affect which slots it can work in (eg; double sided weapons take both slots, and small creatures wielding larger weapons do so two handed).

public BaseItemWeaponWieldType WeaponWieldType { get; }

Property Value

BaseItemWeaponWieldType