Table of Contents

Method SetBindValues

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

SetBindValues(NwPlayer, int, IEnumerable<StrRef?>)

Assigns an array of values to the binding for the specified player.

public void SetBindValues(NwPlayer player, int uiToken, IEnumerable<StrRef?> values)

Parameters

player NwPlayer

The player whose binding will be updated.

uiToken int

The unique UI token to be updated.

values IEnumerable<StrRef?>

The new value to assign.