Table of Contents

Class NativeUtils

Namespace
Anvil.API
Assembly
NWN.Anvil.dll
public static class NativeUtils
Inheritance
NativeUtils
Inherited Members

Methods

CreateFromResRef(ResRefType, string, Action<CResGFF, CResStruct>)
DeserializeGff(byte[], Func<CResGFF, CResStruct, bool>)
ExtractLocString(CExoLocString, int, byte)
IsValidGff(CResGFF, IEnumerable<string>, IEnumerable<string>)
IsValidGff(CResGFF, string, string)
SerializeGff(string, Func<CResGFF, CResStruct, bool>)
SerializeGff(string, string, Func<CResGFF, CResStruct, bool>)
ToColor(Vector)
ToExoLocString(CExoString, int, byte)
ToExoLocString(string?, int, byte)
ToExoString(string?)
ToManagedVector(Vector)
ToNativeVector(Color)
ToNativeVector(Vector3)
ToResRef(string?)
ToVectorOrientation(float)