Table of Contents

Method DamageBonusVsRace

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

DamageBonusVsRace(IPRacialType, IPDamageType, IPDamageBonus)

[Obsolete("Use the NwRace/RacialType overload instead.")]
public static ItemProperty DamageBonusVsRace(IPRacialType racialType, IPDamageType damageType, IPDamageBonus damageBonus)

Parameters

racialType IPRacialType
damageType IPDamageType
damageBonus IPDamageBonus

Returns

ItemProperty

DamageBonusVsRace(NwRace, IPDamageType, IPDamageBonus)

Grants a damage bonus versus a racial type. Only certain damage types are valid (Acid, Bludgeoning, Cold, Electrical, Fire, Piercing, Slashing, Sonic).

public static ItemProperty DamageBonusVsRace(NwRace race, IPDamageType damageType, IPDamageBonus damageBonus)

Parameters

race NwRace

The race.

damageType IPDamageType

The damage type.

damageBonus IPDamageBonus

The bonus magnitude.

Returns

ItemProperty

The created item property.