Method ACBonusVsRace
ACBonusVsRace(IPRacialType, int)
[Obsolete("Use the NwRace/RacialType overload instead.")]
public static ItemProperty ACBonusVsRace(IPRacialType racialType, int bonus)
Parameters
racialTypeIPRacialTypebonusint
Returns
ACBonusVsRace(NwRace, int)
Creates an Armor Class bonus versus a racial type. Bonus must be between 1 and 20; modifier type depends on item.
public static ItemProperty ACBonusVsRace(NwRace race, int bonus)
Parameters
Returns
- ItemProperty
The created item property.
Remarks
Items that gain a Deflection bonus: Creature Skins, staves, rings, melee weapons, helmets, cloaks, belts, gloves, and ranged weapons that use ammunition.
Items that gain an Armor bonus: Armors and bracers.
Items that gain a Natural Armor bonus: Amulets.
Items that gain a Shield bonus: Shields.
Items that gain a Dodge bonus: Boots.