Table of Contents

Method ACBonus

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

ACBonus(int)

Creates an Armor Class bonus item property. Bonus must be between 1 and 20; modifier type depends on item.

public static ItemProperty ACBonus(int bonus)

Parameters

bonus int

The AC bonus (1–20).

Returns

ItemProperty

The created item property.

Remarks

Items that gain a Deflection bonus: Creature Skins, staves, rings, melee weapons, helmets, cloaks, belts, gloves, and ranged weapons that use ammunition.
Items that gain an Armor bonus: Armors and bracers.
Items that gain a Natural Armor bonus: Amulets.
Items that gain a Shield bonus: Shields.
Items that gain a Dodge bonus: Boots.