Table of Contents

Class IntegerExtensions

Namespace
Anvil.API
Assembly
NWN.Anvil.dll
public static class IntegerExtensions
Inheritance
IntegerExtensions
Inherited Members

Methods

AsByte(sbyte)

Reinterprets the specified value as an unsigned byte.

AsInt(uint)

Reinterprets the specified value as an int.

AsLong(ulong)

Reinterprets the specified value as a long.

AsSByte(byte)

Reinterprets the specified value as a signed byte.

AsShort(ushort)

Reinterprets the specified value as a signed short.

AsUInt(int)

Reinterprets the specified value as an unsigned int.

AsULong(long)

Reinterprets the specified value as an unsigned long.

AsUShort(short)

Reinterprets the specified value as an unsigned short.

ToBool(int)

Reinterprets the specified value as a boolean.

ToInt(bool)

Reinterprets the specified value as a integer.

ToNwObject(uint)

Converts the specified object ID value into a managed game object.

ToNwObjectSafe<T>(uint)

Converts the specified object ID value into a managed game object.

ToNwObject<T>(uint)

Converts the specified object ID value into a managed game object.

ToNwPlayer(uint, PlayerSearch)

Converts the specified object ID value into a managed player object.