Table of Contents

Enum WeaponAttackType

Namespace
Anvil.API.Events
Assembly
NWN.Anvil.dll

Categorizes the weapon or natural attack slot used for a strike.

public enum WeaponAttackType
Extension Methods

Fields

CreatureBite = 5

Natural attack (bite).

CreatureLeft = 3

Natural attack (left).

CreatureRight = 4

Natural attack (right).

HastedAttack = 6

Extra attack granted by the haste effect.

MainHand = 1

Main-hand weapon attack.

Offhand = 2

Off-hand weapon attack.

Unarmed = 7

Unarmed attack.

UnarmedExtra = 8

Additional unarmed attack.

Unknown = 0

Unknown attack type.