Table of Contents

Method HandleExistingTrapEvent

Namespace
Anvil.API.Events
Assembly
NWN.Anvil.dll

HandleExistingTrapEvent<T>(void*, void*)

protected static T HandleExistingTrapEvent<T>(void* pCreature, void* pNode) where T : TrapEvent, new()

Parameters

pCreature void*
pNode void*

Returns

T

Type Parameters

T