Table of Contents

Class TrapEvent

Namespace
Anvil.API.Events
Assembly
NWN.Anvil.dll
public abstract class TrapEvent : IEvent
Inheritance
TrapEvent
Implements
Derived
Inherited Members
Extension Methods

Properties

Creature

Gets the creature performing the trap action.

InRange

Gets if the creature is in range of the trap.

Result

Gets the result of this trap event. This value is only valid in the after event.

ResultOverride

Gets or sets a value to override the trap action result, skipping the default game behaviour.
Supported values: Complete, Failed.

Trap

Gets the target trap for this trap event.