Table of Contents

Class TrapEvent

Namespace
Anvil.API.Events
Assembly
NWN.Anvil.dll

Base event type for trap actions.

public abstract class TrapEvent : IEvent
Inheritance
TrapEvent
Implements
Derived
Inherited Members
Extension Methods

Properties

Creature

Gets the creature performing the trap action.

InRange

Gets whether the creature is in range of the trap.

Result

Gets the result of this trap event. This value is only valid in the after event.

ResultOverride

Set to Complete or Failed to override the trap action result and skip default game behavior.

Trap

Gets the target trap for this trap event.