Table of Contents

Class OnUseSkill

Namespace
Anvil.API.Events
Assembly
NWN.Anvil.dll

Called when a creature attempts to use a skill.

public sealed class OnUseSkill : IEvent
Inheritance
OnUseSkill
Implements
Inherited Members
Extension Methods

Properties

Area

Gets the area that the skill was used.

Creature

Gets the creature using the skill.

PreventSkillUse

Gets or sets whether usage of this skill should be prevented.

Skill

Gets the skill that is being used.

SubSkill

Gets the SubSkill (if any) that is being used.

Target

Gets the target object for this skill usage.

TargetPosition

Gets the target position for this skill usage.

UsedItem

Gets the item that is being used, if any.