Class OnCreatureAttack NamespaceAnvil.API.Events AssemblyNWN.Anvil.dll public sealed class OnCreatureAttack : IEvent Inheritance object OnCreatureAttack Implements IEvent Inherited Members object.Equals(object) object.Equals(object, object) object.GetHashCode() object.GetType() object.ReferenceEquals(object, object) object.ToString() Extension Methods CollectionExtensions.SafeYield<T>(T?) CollectionExtensions.Yield<T>(T) Properties AttackModifier AttackNumber AttackResult AttackRoll AttackType Attacker DamageData IsAttackDeflected IsCoupDeGrace IsCriticalThreat IsRangedAttack KillingBlow SneakAttack Target TotalDamage WeaponAttackType