Table of Contents

Class OnCreatureAcquireItem

Namespace
Anvil.API.Events
Assembly
NWN.Anvil.dll

Called when a creature acquires an item. This event is skippable.

public sealed class OnCreatureAcquireItem : IEvent
Inheritance
OnCreatureAcquireItem
Implements
Inherited Members
Extension Methods

Properties

AcquiredBy

Gets the creature that will acquire the item.

AcquiredFrom

Gets the last possessor of the item.

Item

Gets the item that will be acquired.

Result

Gets if the creature was able to successfully acquire the item.

Skip

Gets or sets if the event should be skipped, and the creature prevented from acquiring the item.