Table of Contents

Class OnCombatModeToggle

Namespace
Anvil.API.Events
Assembly
NWN.Anvil.dll

Triggered when a creature toggles a combat mode.

public sealed class OnCombatModeToggle : IEvent
Inheritance
OnCombatModeToggle
Implements
Inherited Members
Extension Methods

Properties

Creature

Gets the creature toggling the combat mode.

ForceNewMode

Gets a value indicating whether the engine is forcibly requesting the mode to change.

ForceNewModeOverride

Overrides the force behavior when applying the new mode.

NewMode

Gets or sets the new combat mode to apply.

PreventToggle

Gets or sets if the new combat mode state should be skipped/prevented.