Table of Contents

Class OnClientLevelUpBegin

Namespace
Anvil.API.Events
Assembly
NWN.Anvil.dll

Triggered when a player initiates the level-up process.

public sealed class OnClientLevelUpBegin : IEvent
Inheritance
OnClientLevelUpBegin
Implements
Inherited Members
Extension Methods

Properties

Player

Gets the player beginning the level-up.

PreventLevelUp

Set to true to prevent the level-up from proceeding.

Result

Gets if the player was able to successfully trigger the level-up UI.