Table of Contents

Class ModuleEvents.OnPlayerDying

Namespace
Anvil.API.Events
Assembly
NWN.Anvil.dll

Triggered when a NwPlayer enters a dying state (< 0 HP).

public sealed class ModuleEvents.OnPlayerDying : IEvent
Inheritance
ModuleEvents.OnPlayerDying
Implements
Inherited Members
Extension Methods

Properties

Player

Gets the NwPlayer that has triggered the event.