Table of Contents

Class ModuleEvents.OnActivateItem

Namespace
Anvil.API.Events
Assembly
NWN.Anvil.dll

Triggered when an item that has the item property spell "Unique Power" (targeted) or "Unique Power - Self Only" (self) casts its spell.

public sealed class ModuleEvents.OnActivateItem : IEvent
Inheritance
ModuleEvents.OnActivateItem
Implements
Inherited Members
Extension Methods

Properties

ActivatedItem
ItemActivator
TargetLocation
TargetObject

Methods

Signal(NwItem, Location, NwGameObject?)