Table of Contents

Method TimeStop

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

TimeStop()

Creates a time stop effect.
Time stop applies a special module-wide pause which only the object it is applied to (and DM's) can move and cast spells without penalties or hindrance.
This is not recommended for multiplayer games as it will cause everyone in the module to pause.
You can query the current timestop state with IsTimestopPaused.

public static Effect TimeStop()

Returns

Effect