Table of Contents

Method Slow

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

Slow()

Creates a slow effect. Slowed creatures have no benefits from any haste applied to them, or if they have no haste, have 1 attack per round, -2 AC, -2 attack, -2 Reflex Saving Throw, and -50% movement speed.

public static Effect Slow()

Returns

Effect