Table of Contents

Method SavingThrowIncrease

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

SavingThrowIncrease(SavingThrow, int, SavingThrowType)

Creates an effect to increase one saving throw type.

public static Effect SavingThrowIncrease(SavingThrow savingThrow, int amount, SavingThrowType savingThrowType = SavingThrowType.All)

Parameters

savingThrow SavingThrow

The saving throw to increase.

amount int

The amount to increase the saving throw.

savingThrowType SavingThrowType

The saving throw sub-type to increase.

Returns

Effect