Table of Contents

Method Paralyze

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

Paralyze()

Creates a paralyze effect.

public static Effect Paralyze()

Returns

Effect

Remarks

Paralysis is not a mind effect - it stops all movement (and also in-game pauses the creature in their current action), and so they are prone, have no dexterity or strength (act as if had the lowest, 3) and all sneak attacks work against them.
By default creatures level 4 and below in 10 meters can be "coup de grace" ie instantly killed on a successful hit.