Table of Contents

Method HitPointChangeWhenDying

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

HitPointChangeWhenDying(float)

Creates a special effect for healing/damaging dying players.

public static Effect HitPointChangeWhenDying(float hpChangePerRound)

Parameters

hpChangePerRound float

The HP change each round.

Returns

Effect