Table of Contents

Method Death

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

Death(bool, bool)

Creates an effect that kills, or destroys an object.

public static Effect Death(bool spectacularDeath = false, bool feedback = true)

Parameters

spectacularDeath bool

If true, the object in which this is applied will die in an extraordinary fashion (gibs).

feedback bool

If false, excludes the "XXX: Dead" feedback message.

Returns

Effect