Method Darkness
Darkness()
Creates an effect that shrouds an area in darkness, applying a miss chance to all those standing within.
Creatures with an Ultravision effect will bypass this miss chance.
public static Effect Darkness()
Creates an effect that shrouds an area in darkness, applying a miss chance to all those standing within.
Creatures with an Ultravision effect will bypass this miss chance.
public static Effect Darkness()