Method DamageShield
DamageShield(int, DamageBonus, DamageType)
Creates an effect that reflects damage to melee attackers from successful hits.
public static Effect DamageShield(int damageAmount, DamageBonus randomAmount, DamageType damageType)
Parameters
damageAmountintThe flat amount of damage to reflect back to the attacker.
randomAmountDamageBonusA special damage amount to additionally reflect back to the attacker.
damageTypeDamageTypeThe type of the damage reflected to the attacker.