Method DamageIncrease
DamageIncrease(int, DamageType)
Creates an effect that applies a bonus to a specified damage type.
public static Effect DamageIncrease(int bonus, DamageType damageType = DamageType.Magical)
Parameters
bonusintThe damage bonus to apply.
damageTypeDamageTypeThe damage type to apply the bonus to.
Returns
DamageIncrease(DamageBonus, DamageType)
Creates an effect that applies a bonus to a specified damage type.
public static Effect DamageIncrease(DamageBonus bonus, DamageType damageType = DamageType.Magical)
Parameters
bonusDamageBonusThe damage bonus to apply.
damageTypeDamageTypeThe damage type to apply the bonus to.