Method DamageImmunityIncrease
DamageImmunityIncrease(DamageType, int)
Creates an effect that increases immunity to a certain damage type, to a max of 100% (complete immunity).
public static Effect DamageImmunityIncrease(DamageType damageType, int pctImmunity)
Parameters
damageTypeDamageTypeThe type of damage to increase immunity against.
pctImmunityintA positive number representing the percentage increase (1-100).