Table of Contents

Method Damage

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

Damage(int, DamageType, DamagePower)

Creates an effect that immediately applies damage to a target.

public static Effect Damage(int amount, DamageType damageType = DamageType.Magical, DamagePower damagePower = DamagePower.Normal)

Parameters

amount int

The amount of damage to apply.

damageType DamageType

The damage type to apply.

damagePower DamagePower

The enchantment/power bonus of the damage.

Returns

Effect