Table of Contents

Method AttackIncrease

Namespace
Anvil.API
Assembly
NWN.Anvil.dll

AttackIncrease(int, AttackBonus)

Creates an effect that applies a bonus to an attack roll.

public static Effect AttackIncrease(int amount, AttackBonus bonusType = AttackBonus.Misc)

Parameters

amount int

The bonus to apply.

bonusType AttackBonus

The weapon slot this bonus should be applied to.

Returns

Effect