Table of Contents

Enum AreaTransition

Namespace
Anvil.API
Assembly
NWN.Anvil.dll
public enum AreaTransition
Extension Methods

Fields

Beholder01 = 95
Beholder02 = 96
CaravanDesert = 84
CaravanRural = 85
CaravanWinter = 83
Castle01 = 34
Castle02 = 35
Castle03 = 36
Castle04 = 37
Castle05 = 38
Castle06 = 39
Castle07 = 40
Castle08 = 41
City = 2
City01 = 2
City02 = 3
City03 = 4
City04 = 5
City05 = 6
Crypt = 7
Crypt01 = 7
Crypt02 = 8
Crypt03 = 9
Crypt04 = 10
Crypt05 = 11
Desert01 = 73
Desert02 = 74
Desert03 = 75
Desert04 = 76
Desert05 = 77
Drow01 = 97
Drow02 = 98
Drow03 = 104
Drow04 = 105
Dungeon01 = 12
Dungeon02 = 13
Dungeon03 = 14
Dungeon04 = 15
Dungeon05 = 16
Dungeon06 = 17
Dungeon07 = 18
Dungeon08 = 19
Forest = 58
Forest01 = 58
Forest02 = 59
Forest03 = 60
Forest04 = 61
Forest05 = 62
Illithid01 = 99
Illithid02 = 100
Interior01 = 42
Interior02 = 43
Interior03 = 44
Interior04 = 45
Interior05 = 46
Interior06 = 47
Interior07 = 48
Interior08 = 49
Interior09 = 50
Interior10 = 51
Interior11 = 52
Interior12 = 53
Interior13 = 54
Interior14 = 55
Interior15 = 56
Interior16 = 57
Magical01 = 86
Magical02 = 87
Mines01 = 20
Mines02 = 21
Mines03 = 22
Mines04 = 23
Mines05 = 24
Mines06 = 25
Mines07 = 26
Mines08 = 27
Mines09 = 28
Random = 0
Ruins01 = 78
Ruins02 = 79
Ruins03 = 80
Ruins04 = 81
Ruins05 = 82
Rural = 63
Rural01 = 63
Rural02 = 64
Rural03 = 65
Rural04 = 66
Rural05 = 67
Sewer01 = 29
Sewer02 = 30
Sewer03 = 31
Sewer04 = 32
Sewer05 = 33
Underdark01 = 88
Underdark02 = 89
Underdark03 = 90
Underdark04 = 91
Underdark05 = 92
Underdark06 = 93
Underdark07 = 94
UserDefined = 1
Wasteland01 = 101
Wasteland02 = 102
Wasteland03 = 103
Wrural01 = 68
Wrural02 = 69
Wrural03 = 70
Wrural04 = 71
Wrural05 = 72