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Anvil is a C# framework for building behaviours and adding new functionalty to Neverwinter Nights: Enhanced Edition. The library allows server owners and builders to create simple behaviours, while giving plugin developers the option to implement complex systems or modify existing hardcoded rules.

Builders can add functionality like opening a store from a dialogue with a few lines of code, while plugin developers can leverage NuGet to add new functionality with external packages and the NWN.Native library to completely rewrite existing game systems and mechanics.

Getting Started

New to Anvil and want to know how to get a server running? Have a look through our install guides: Installing Anvil

Want to write some scripts in C# or develop a new plugin? Have a look through our plugin development guides: Plugin Development